"EXCEPTION_ACCESS_VIOLATION" at 0x7FF7B813F2D9 Fallout4.exe+210F2D9 [Compatibili...

2026年09月15日 19:07 56.95 秒 success

错误信息

Fallout 4 v1.10.163 Buffout 4 v1.28.6 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7B813F2D9 Fallout4.exe+210F2D9 [Compatibility] F4EE: false [Crashlog] AutoOpen: true PromptUpload: true [Fixes] ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: true ArchiveLimit: false BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: false HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 11 专业版 v10.0.22631 CPU: AuthenticAMD AMD Ryzen 7 7700 8-Core Processor GPU #1: AMD AMD Radeon RX 9070 XT GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 17.23 GB/31.62 GB PROBABLE CALL STACK: [ 0] 0x7FF7B813F2D9 Fallout4.exe+210F2D9 -> 1469556+0x29 [ 1] 0x7FF7B8073C6E Fallout4.exe+2043C6E -> 482787+0xFE [ 2] 0x7FF7B8074D82 Fallout4.exe+2044D82 -> 9948+0x102 [ 3] 0x7FF7B80737FD Fallout4.exe+20437FD -> 1056045+0x4D [ 4] 0x7FF7B6D6CD43 Fallout4.exe+0D3CD43 -> 408683+0x163 [ 5] 0x7FF7B6D68906 Fallout4.exe+0D38906 -> 1075087+0x206 [ 6] 0x7FF7B6D69551 Fallout4.exe+0D39551 -> 633524+0x6F1 [ 7] 0x7FF7B6D66E10 Fallout4.exe+0D36E10 -> 1125396+0xC0 [ 8] 0x7FF7B6D65950 Fallout4.exe+0D35950 -> 668528+0x20 [ 9] 0x7FF7B8967157 Fallout4.exe+2937157 -> 1104651+0x143 [10] 0x7FF938AD257D KERNEL32.DLL+001257D [11] 0x7FF93AC0AA58 ntdll.dll+005AA58 REGISTERS: RAX 0x202C (size_t) RCX 0x2181AE16D00 (void*) RDX 0x202C (size_t) RBX 0x7FF7B8D574A0 (void* -> Fallout4.exe+2D274A0) RSP 0x74CDD0F6A0 (void*) RBP 0x7FF7BBA96DD0 (UI*) RSI 0x219C5B0B900 (void*) RDI 0x2181AE16D00 (void*) R8 0xD0E (size_t) R9 0x0 (size_t) R10 0xF00F93 (size_t) R11 0xD0EAA (size_t) R12 0x0 (size_t) R13 0x0 (size_t) R14 0x7FF7BBA96F58 (void* -> Fallout4.exe+5A66F58) R15 0x0 (size_t) STACK: [RSP+0 ] 0x217078DE5E0 (void*) [RSP+8 ] 0x7FF7B80693D1 (void* -> Fallout4.exe+20393D1) [RSP+10 ] 0x21700000000 (void*) [RSP+18 ] 0x53FC (size_t) [RSP+20 ] 0x215FFD4EA80 (void*) [RSP+28 ] 0x7FF7B8073C6E (void* -> Fallout4.exe+2043C6E) [RSP+30 ] 0x215FFD4E940 (void*) [RSP+38 ] 0x215FFD4EA80 (void*) [RSP+40 ] 0x0 (size_t) [RSP+48 ] 0x216E88B1380 (void*) [RSP+50 ] 0x219C5B0B900 (void*) [RSP+58 ] 0x7FF7B8074D82 (void* -> Fallout4.exe+2044D82) [RSP+60 ] 0x7FF7BBA96F58 (void* -> Fallout4.exe+5A66F58) [RSP+68 ] 0x21706E22EE0 (void*) [RSP+70 ] 0x7FF7BBA96DD0 (UI*) [RSP+78 ] 0x215FFD4E940 (void*) [RSP+80 ] 0x215EE8C9220 (char*) "B" [RSP+88 ] 0x7FF7B83618ED (void* -> Fallout4.exe+23318ED) [RSP+90 ] 0x219C5B0B900 (void*) [RSP+98 ] 0x216E88B1380 (void*) [RSP+A0 ] 0x7FF7B8F1B158 (void* -> Fallout4.exe+2EEB158) [RSP+A8 ] 0x0 (size_t) [RSP+B0 ] 0x7FF7BBA96DD0 (UI*) [RSP+B8 ] 0x0 (size_t) [RSP+C0 ] 0x215EE8C9220 (char*) "B" [RSP+C8 ] 0x215EE8C9220 (char*) "B" [RSP+D0 ] 0x7FF7BBA96DD0 (UI*) [RSP+D8 ] 0x0 (size_t) [RSP+E0 ] 0x18 (size_t) [RSP+E8 ] 0x7FF7B80737FD (void* -> Fallout4.exe+20437FD) [RSP+F0 ] 0x360347F8 (size_t)

AI 解决方案

🌐 错误翻译


原文:Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7B813F2D9 Fallout4.exe+210F2D9
译文:在 Fallout4.exe+210F2D9 地址处发生未处理的异常"EXCEPTION_ACCESS_VIOLATION"(访问冲突异常)

🎯 原因分析


这是一个典型的内存访问冲突错误,发生在 Fallout 4 游戏进程中。从堆栈信息可以看出,崩溃发生在 UI 系统相关代码中(RBP 寄存器指向 UI* 类型)。最可能的原因是:

  • Buffout 4 插件与游戏版本不兼容:Fallout 4 v1.10.163 与 Buffout 4 v1.28.6 可能存在接口不匹配

  • 修复插件配置问题:启用了多项修复(如 MemoryManager、SmallBlockAllocator 等),可能存在冲突或内存管理问题

  • 内存指针失效:插件访问了已释放或无效的内存地址(RSI 和 RDI 寄存器指向的地址可能无效)

💡 解决方案


  • 更新/降级 Buffout 4

  • - 访问 [Buffout 4 Releases](https://github.com/ JerseyGreen/Buffout4/releases) 下载适配 v1.10.163 的版本
    - 或尝试使用 beta 版本:在 INI 中设置 bEnableBetaVersions = 1

    • 调整修复配置

    • ; Buffout4.ini 关键配置调整
      [Memory]
      MemoryManager = 0        ; 先禁用内存管理器
      SmallBlockAllocator = 1  ; 保留小内存块分配器
      
      [Interface]
      ScaleformAllocator = 1
      [Renderer]
      CreateTexture2D = 1      ; 保留纹理创建修复
      ImageSpaceAdapter = 1    ; 保留图像空间适配
      

      • 验证插件加载顺序:确保 Buffout 4 在其他插件之前加载

      🛡️ 预防措施


    • 🔁 定期验证插件兼容性:使用 [LOOT](https://loot.fembot.dk/) 工具优化插件加载顺序,确保所有插件与游戏版本匹配

    • 🔍 开启详细日志:在 Fallout4.ini 中设置 [Logging] bLogToFile = 1iLogLevel = 5,便于追踪崩溃前的具体操作

    • 🛠️ 使用调试工具:安装 [Crash Diagnostic Mod](https://www.nexusmods.com/fallout4/mods/13476) 或配置 [D3D11Renderer](https://www.nexusmods.com/fallout4/mods/24728) 替代原生渲染器,获取更详细的错误日志